How I Did NOT Give My Son Autism (And How I Did)

There’s a post that’s making the rounds in the social media world from a mother who blames herself over the fact that her child has Autism.  Normally, I’d say that this is normal.  Every parent blames themselves over everything that happens to their child.  Getting an Autism diagnosis is never easy – even when it winds up helping you understand what is going on with your little one and even though it can help you help them more.

That being said, though, the mother goes through a laundry list of ways that she gave her son Autism.  From Ultrasounds to vaccines and High-Fructose corn syrup to C-Sections.  Even fluorinated water contributed to his diagnosis.  She’s convinced that, had she just avoided each of these things, her son would be "normal."  Therefore, it’s all her fault.  Right?

Wrong.

Her mistakes aren’t on that laundry list.  Instead they involve 1) trusting the wrong sources for medical information, 2) bad risk assessment, and 3) viewing Autism as some debilitating disease which means her child will never have a fulfilling life.

Consider The Source

The good thing about the Internet is that everyone can get the word out about what is important to them.  The bad thing about the Internet is that everyone can get the word out about what is important to them.  Even if there are no facts to back them up.  If you wanted proof that man never walked on the moon, just do a search.  I’m sure dozens of sites will be willing to show you "definitive proof" that the astronauts were suspended by wires on a sound stage.  This doesn’t mean they are right, of course.  Just that they can set up a web page.

On the medical front, there are lots of organizations that make their money by getting people to question "the medical establishment."  To listen to them, there are tons of cures for everything from cancer to the common cold, but Big Medicine is keeping them down.  But if you just buy their pills/special water/anti-toxin cleanse/etc, you’ll get better in no time.  They fall under the umbrella of something called Alternative Medicine.

The problem is that they – for the most part – don’t work.  I say "for the most part" because every so often some alternative medicine shows promise in actual medical treatment.  When this happens, it moves into mainstream use in some fashion.  (Thus leading to a common joke told in groups that bust medical myths:  Do you want to know what people call Alternative Medicine that works? Medicine.)

To give an example, suppose that chewing a leaf from a certain plant helped make pain go away.  Some might sell the leaves as an alternative to pain medication and it might fall under the heading of "Alternative medicine."  However, scientists would study the leaf, isolate the chemical compounds responsible for the pain relief, study it, and make a pill comprised of a safe and reliable dosage of this compound.  The alternative medicine would wind up being just medicine.

Yes, drug companies seek out profits and, no, they aren’t saints.  However, if some drug company (even a tiny one) actually could cure cancer with a "toxin cleanse" or some other treatment, they would make billions.  There are scores of researchers trying to figure out each disease and condition.  How does it begin?  How does it progress?  Can it be slowed down/halted/cured?  They release their findings in a public fashion for other scientists to examine and attempt to replicate.  Findings that can’t be replicated are ditched and those that can be repeated lead to new theories on how these conditions work.  This, in turn, leads to new treatments.

The problem with the conspiracy theory approach is that it requires a large group of people keeping the secret so well that they hide it from the public and yet so poorly that the conspiracy theory group "sees the truth."  In the case of the Moon landings, tens of thousands of people supposedly kept quiet about the design and launch of a rocket as well as the training of astronauts over a period of over 40 years.  All to keep the illusion that we went to the Moon.

And yet, somehow, these conspiracy theorists have found the truth.  The deception needs to be both near-perfect (to explain why the public has fallen for it) and fundamentally flawed (to explain how the conspiracy theorists figured it out) at the same time.  Conspiracies might work on a small time or size scale (say, a politician hiding illicit actions for a couple of years or a small group of people keeping a small secret quiet for a decade), but major companies/government organizations keeping secrets involving thousands of people just don’t happen.  (The only possible exception might be national security matters and there’s even a case against that if Edward Snowden has proven anything.)

Moving back on topic a bit, I looked through the sources that the blog author linked to.  Some claimed certain scientific studies claimed a link to Autism where one might not exist or where the link might exist but might not be causal in nature – that is, X might show increased incidence in kids with Autism not because X causes Autism because of some other factor.  Others were from sites built specifically to decry that Medical Item Y is really horrible and causes tons of horrible illnesses.  Quite a few touted their own "alternative medicine" or "folk medicine" treatments instead of actual medicine.  Most of these sites, I wouldn’t trust as far as I could throw the servers they run on.

Bad Risk Assessment

This one is primarily aimed at the "vaccines cause Autism" cry that the mother echoes.  I’ve lost count of how many times I’ve heard this uttered.  First off, there is no study proving a link.  In fact, no matter how many times this is studied, the results always come back showing no link at all.  The main "Autism caused by vaccines" outcry came from a study by Andrew Wakefield who has since been found guilty of misconduct, had his license to practice medicine revoked, and had his study erased from the Medical Registrar.

Secondly, the reasoning behind "vaccines cause Autism" seems to change as the supposed causality is disproven.  First, it was mercury in vaccines.  When that was removed and Autism went up, it became giving multiple vaccines at once instead of breaking them apart.  Then, it was overwhelming the child’s immune system with too many vaccines too quickly.  Then, it was mysterious "toxins."  (This last one seems to have stuck mainly because you can’t disprove "toxins" if just what the toxin is remains undefined for maximum spooky effect.)

However, let’s assume for a moment that a study came out tomorrow definitively proving that vaccines cause Autism.  (For the purposes of argument, we’ll skip the steps where the study would be checked and double-checked with replication attempts being made by many third party scientists.)  Would it make sense to stop all vaccinations to halt the "spread" of Autism?

No.

Here’s where Bad Risk Assessment gets involved.  Vaccines are victims of their own success.  Most people today (and I include myself in this) don’t remember the horrors that many diseases wrought before vaccines were found for them.  Many people think that the Measles just involves being sick with spots for a week (ala Chicken Pox) or that Whooping Cough just means you cough a lot.  No big problem, right?  Except that many people either died or were permanently scarred/disabled by these diseases.  If you had a choice between your child having Autism or having a big chance of a horrible death which would you choose?  A child with Autism isn’t worse than a dead child.  Anyone who thinks so clearly has never lost a child before.  I’m sure the parents of Dana McCaffery would have loved to have her alive and Autistic instead of dead at 4 weeks – too young to be vaccinated.

Here is where the big success (and "failure") of vaccines lies: Herd immunity.  If you vaccinate 90% of a population against a disease, the disease won’t be able to spread enough to infect the 10% who aren’t vaccinated (usually due to age or medial conditions).  This means that those who aren’t vaccinated are protected by the vaccinated.

Now some people decide vaccinations are bad and stop vaccinating.  Their kids don’t immediately fall ill as herd immunity is still in play.  However, as they spread the word about "evil vaccinations" and as more people stop vaccinating, herd immunity stops working and more people get infected.  Three years ago, as part of a post on herd immunity, I wrote a Vaccination Simulation.  It’s not perfect, but I still think it’s a good demonstration.  Sadly, this is being demonstrated in real-life with the uptick in measles as well as other vaccine preventable diseases.

Of course, nobody put it better than Penn and Teller.  This scene from their show Bulls**t shows the issue a lot better than I can.  (WARNING: Given that it’s from Penn and Teller’s show "Bulls**t", expect foul language.)

(Side note: For more facts on vaccines and why the anti-vaccination movement is wrong, I’d recommend reading http://antiantivax.flurf.net/.)

Autism Isn’t A Debilitating Disease

Yes, some people with Autism will spend their lives needing constant help with every day matters.  However, other people with Autism will go on to lead very productive and fulfilling lives.  Some will even excel in their fields.  I’ve found my Autistic thought processes lend themselves very nicely to dealing with computers – which is handy considering that I program websites for a living.

I can’t speak for the author’s child.  I don’t know the child and every person with Autism is different.  The only clue I have is one line that indicates that her child is verbal.  That’s about it.  This doesn’t give much of an idea of what challenges lie ahead.  I can almost guarantee that they aren’t insurmountable, though.  Especially given how young her child is.  The younger a child with Autism gets help dealing with the neurotypical world, the easier of a time they’ll have.

There are many support groups and therapists available to parents nowadays.  These people can help children with Autism navigate their way through a neurotypical world that often seems all too confusing.  They can also help neurotypical parents understand their child with Autism.

I’d recommend that the author find a group that doesn’t focus on pointing fingers at what caused her child’s Autism and instead looks to find a way to help her and her child.

How I REALLY Gave My Son Autism

Like I said before, I have Autism – specifically Asperger’s Syndrome.  After our son’s diagnosis, we began reading up on Asperger’s Syndrome and everything fit me too well.  I always knew I was different but never why.  I chose not to get a formal diagnosis mostly because it would cost money we don’t have and it wouldn’t help NHL at all.  (I’ve already figured out coping strategies.)

It took me some time to came to terms with the fact that I have Asperger’s Syndrome.  It was like my entire life was both being re-written in front of me and yet, at the same time, as if my entire life made sense for the first time.  (I think I annoyed B with a few too many "a-ha! THAT’S why I do X" or "THIS explains why I liked doing Y as a child!" exclamations.)

As I came to grips with this, though, I found myself feeling something else.  At the time, I called it "Genetic Guilt."  You see, all the evidence points to Autism being a genetic issue.  Somewhere in our DNA, some genes get flipped one way instead of another way and the result is the Autism spectrum – ranging from high functioning to (for lack of a better word) low functioning.  Since I was clearly Autistic, this meant that MY genes gave NHL Autism.  Part of me felt that it was MY fault.  Of course, I knew intellectually that this wasn’t true, but it took the emotional parts of my brain longer to catch up to the logical parts of my brain.

Modern Day Refrigerator Mom?

In the past, when we knew much less about Autism than we know today, the blame for Autism was placed on mothers.  The "Refrigerator Mother Theory" figured that moms who didn’t provide enough "maternal warmth" caused their children to be autistic.  While that theory is (thankfully) dead and gone, I don’t think the "blame the parents" attitude ever completely left.

There still seem to be countless people pointing fingers at parents (often softening the blow by claiming they were duped by Government/Doctors/Big Medicine/etc but pointing nonetheless).  What’s worse is that many parents seem to accept this pointing with open arms.  Perhaps it’s due to the feeling of control they have over a situation that can often feel very out of control.  Whatever the reason, though, it’s wrong.

Here’s the truth from one parent with Autism to all parents (Neurotypical and Autistic alike) who have children with Autism:  The only way you "gave" your child Autism is via genetics and that’s something you don’t have control over.  Accept the "why" and move on.  Focus on the child you have.  They aren’t some brainless lump with no hopes for a future and they certainly aren’t better off dead.  They have their challenges, yes, but they also can have support to help them through.  A big part of that support is you.  Be there for your child and get support for yourself as well.  It isn’t easy (no, not even if your child is "high functioning"), but it is worth it.  Blaming yourself and buying into conspiracy theories or Internet rumors about how Autism happens isn’t going to help anyone, least of all your child.

NOTE: The Autism Awareness ribbon icon above was created by Melesse and comes from Wikimedia Commons.

Happy Thanksgivukkah

Tonight begins the celebration of Chanukah.  And, thanks to a freak occurrence with the Jewish and secular calendars, tomorrow Chanukah and Thanksgiving will collide and merge into Thanksgivukkah.  The next time this will happen will be in the year 79811.  So tomorrow we’re going to enjoy spinning the dreidel as we eat cranberry sauce and we’ll have some latkes with our turkey.

thanksgivvukah-turkey

Happy Thanksgivukkah, everyone!

NOTE: I created my "Thanksgivukkah" image using "Turkey" by Pippi2011 and "Simple Menorah for Hanukkah" by semjaza.  Both are available via OpenClipArt.org.

This InBloom Flower Stinks of Corruption

rotten-common-coreI’ve written about Common Core, the over-testing of our kids, and InBloom quite a few times.  Yesterday, however, the Capital Region newspaper Times Union, had a front page article that showed that this entire situation was far more rotten than I ever thought.

Last month, I wrote about how NYSED and Commissioner John King needed to be held accountable when he shut down some forums because "special interests" (read: parents) got angry about Common Core, over-testing, and InBloom.  The Times Union article, however, reveals how the real special interests come into play.

There is a part of the New York State Education Department (NYSED) called the Regents Research Fund that a) doesn’t need to play by the same rules as "normal" government workers, b) isn’t comprised of anyone with a degree or background in education, c) isn’t beholden to (or even mostly known to exist by) the general public, d) is paid with money it raises from big corporations and wealthy individuals, and e) has a big say in what educational policy gets set in New York State.

Combine all of these and what do you get?  Corruption.  Big time corruption.  These people are raising money and have power over setting educational policy.  Pretty much everyone knows how money from companies and legislative power combine in Washington.  Company A wants a law written so they "donate" some money to Senator B.  Senator B then becomes their champion and pushes the law through.  It’s a win-win – if you only count the Company and the Senator, that is.  The American people all too often wind up losing in this exchange.

While there’s no direct evidence that donations resulted in educational policy being enacted, it’s a little unsettling to read the donor list.  The Times Union article listed some big donors and the third biggest was the Bill and Melinda Gates Foundation.  They donated $3.3 million to the Regents Research Fund.  Did that donation in any way influence NYSED’s decision to implement the Gates Foundation backed InBloom system?  A system which uploads student information (including but not limited to names, home addresses, SSNs, grades, attendance records and more) to Amazon cloud servers.  (As we all know, these can never, ever be hacked, right?)

Remember that these people are paid with the donations that they gather.  The more donations they bring in, the more money they can make.  Plus, unlike my Senator example above, they are out of the public eye and don’t answer to the people of New York.  If the Senator in my example tried passing a bill that overtly hurt a lot of people in favor of the Company from my example, he could wind up losing his re-election campaign.  It doesn’t always keep Senators and Representatives in check, but it’s something.

In the case of the Regents Research Fund group, however, this isn’t a problem.  If donations have strings attached, like implementing additional testing or setting up a system with potentially disastrous privacy implications, they won’t take the heat when/if their decisions cause a massive backlash.  You could fire Commissioner John King and every Board of Regents member, but the Common Core, over-testing, and In-Bloom implementations would continue because the Regents Research Fund would remain.

No wonder that Commissioner King and NYSED at times seem not to know exactly what the educational policy of New York State is.  During meetings, they’ve insinuated that districts or principals have the final say in these implementations.  When asked, though, districts and principals invariably state that this is news to them and they’ve been told that they don’t have any say and must do what State Ed tells them to do.

It’s been thought that this was a PR move by NYSED – attempting to shift the blame away from them and towards the local districts.  However, perhaps NYSED doesn’t know what educational policy is because they aren’t really setting educational policy.  The Regents Research Fund are.  NYSED and Commissioner John King might just be the figureheads to be trotted out to the press, public, and politicians and the scapegoats who take the heat so that the Regents Research Fund stays nice and comfortable.

This entire situation stinks.  Policy is being set by corporations and wealthy individuals via a "shadow department" of NYSED who isn’t accountable to the public.  This needs to be fixed IMMEDIATELY.  NYSED should fully disclose who the members of this panel are, what their backgrounds are, what donations were made, and what strings were attached to those donations.  If a full accounting isn’t made, state representatives should force the accounting to be made.  In addition, all InBloom implementations should be halted until this accounting is made.  (Since it can be hard to "un-upload" students’ information from the cloud.)

Sadly, I think NYSED (and especially Commissioner John King) will continue to use their favorite tactics of denying there’s a problem, blaming everyone else if a problem is proven, and refusing to budge from the course they’ve decided on no matter how many people protest.  Moreover, they will continue to allow the Regents Research Fund to be unaccountable, decide educational policy, and take big donations at the same time.

NOTE: The "rotten to the Common Core" icon above is comprised of "apple core" by gingercoons and "dollar symbol in 3D" by vijayrajesh.  Both are available via OpenClipArt.org.

Radio Shack – Name Your Deal

dollar_smallDisclosure: I participated in a campaign on behalf of Mom Central Consulting (#MC) for RadioShack. I received a gift card to facilitate a shopping trip and promotional item as a thank you for participating.

The approaching holiday season means that a lot of stores will be offering deals to entice you to buy from them.  In addition, next Friday is Black Friday – a time when even more deals are offered.  Radio Shack is no exception and – being an electronics store – is one that I’m definitely interested in.

Radio Shack is taking a slightly different approach to Black Friday.  In addition to their regular Black Friday deals (with deals of up to 80% off starting on Friday, November 29th at 8am) and Cyber Monday deals (December 2nd beginning at 12am), Radio Shack has a Name Your Price deal.

Here’s how it works.  First, go to Radio Shack’s Holiday Hub and click on the Name Your Deal Now button.  Next, select one of twenty-nine products.  There’s everything from phones to speakers to tablets to RC cars to a microcontroller kit to headphones to a 3D printer.  One you select your product, you will be presented with a series of deals to choose from.

Each vote will push that deal higher in the rankings.  On November 27th, the top five deals will be announced and will be available.  If you want to increase the odds that a particular deal will be selected, you can share the deal via social media.  If your friends vote for the deal, it might just help push that deal into the top 5.  But you need to vote quickly.  Voting ends on November 22nd!

Having looked over the Name Your Price deals, I’m most interested in the Google Nexus 32GB tablet (after all my kids and wife have tablets, why can’t I?), a couple of the RC cars or even RC helicopter (for some outdoor fun), or possibly one of the over-the-ear headphones (as I’ve found that the in-ear ones that I have hurt my ears).

What are you hoping to buy during Black Friday or Cyber Monday?  Do you have your eye on any particular piece of technology?

NOTE: The "dollar sign" icon above is by vijayrajesh and is available via OpenClipArt.org.

Paid App Do’s and Don’ts

smartphone_smallWhen someone makes a smartphone or tablet app, there is no doubt that they deserve the chance to make money from it.  If that app becomes wildly popular, even a $0.99 per person fee can rake in a decent amount of cash.  However, monetizing can be tricky.  Do it the wrong way and you can turn off your audience.  This is especially true if your app is competing with other apps that are offered free of charge.

What follows are three apps.  Two of these, I believe, missed their monetization mark and the third hit it square on.

Where’s My Water 2

This was the long awaited sequel to the wildly popular Where’s My Water.  The original Where’s My Water was released under a simple “freemium” model.  There was a free version and a paid version.  The free version got you a sampling of the levels.  There were plenty in there to play but also left you wanting more and itching to fork over $0.99 for the paid version with more levels.

wheres_my_water_2The new version, however, wasn’t released quite in this manner.  Instead, after you completed the “Sewer” and “Soap Factory” levels you are presented with a gate.  Now players, by this point, would have encountered similar gates before.  Those gates unlocked when the player had collected enough “rubber ducks.”  This gate, however, needed three keys.  There are two ways to collect keys.  The first is to link the game with your Facebook account, bug your friends, and hope they they “send” you keys.  The second is to purchase some keys for $0.99.

Normally, I wouldn’t begrudge them this.  It definitely is easier to develop one version instead of maintaining two different versions.  However, their Google Play page indicates that there are “100+ levels and challenges” and that “the puzzles are all free.”  It also heavily implies that the Beach level comes free along with the Sewer and Soap Factory levels.

When you combine all levels and challenges in the free Sewer and Soap Factory levels, though, you only get 71.  To unlock the rest (and get to 100+), you need to either spam your Facebook friends (or, if you are like me and are NOT on Facebook, sign up for Facebook and get friends to spam) or pay money.  This doesn’t seem – to me – to be free.

I would recommend that they fix this with some verbiage changes on their Google Play (and any other app store) page.  Change “100+” to “70+ free levels and challenges,”  Change “the puzzles are all free” to “the Sewer and Soap Factory levels are all free.”  Note that you can unlock the Beach level by either paying or with your Facebook friends’ help.  I might even recommend allowing users another way into this level (such as getting all ducks in all other levels or playing for a certain amount of time), but I understand that this would cut into their payments.

This way they would make sure that people who installed their app would know what was coming and wouldn’t be surprised when they reached the “key gate.”

Juice Cubes

This one isn’t as popular as Where’s My Water, but it published by Rovio – makers of Angry Birds.  Therefore, these developers are obviously no strangers to popular apps.  In Juice Cubes, you are presented with a screen of cube-shaped fruit.  You trace paths between matching fruit which removes them from the board and allows more fruit to move into the now-unoccupied spaces.  The level ends when either an objective has been reached (usually clearing certain objects or reaching a certain score) or when the number of moves you’ve been given runs out.

I quickly became hooked on this app which is touted on Google Play as free.  The Google Play page touts “165+ deliciously fruity levels.”  It also declares that “Juice Cubes is completely free to play, but some in-game items can be purchased for real money.”   This is no problem for me as I actually like this monetization concept: Make the game challenging but doable for free but allow users to buy additional items/power-ups/etc. that allow them to do get out of tricky situations easier.  (More on this later.)

juice_cubesJuice Cubes fails, however, because right after level 20 you reach a roadblock.  You are required to bug your Facebook friends for three map pieces or pay 8 “gold bars.”  Gold bars are usually purchased but thankfully the app gives you some gold bars for free to use.  So far, so good, right?

Wrong.

After level 35 – a mere 15 levels more – you reach another roadblock.  Again you must bug your Facebook friends or pay 8 bars of gold.  Unfortunately, before the first roadblock, I had used some gold trying out one of the “special powers.”  Now I was left without any gold and – given my not-on-Facebook status – unable to continue.  I fell short of the 165+ levels by 130 or so levels.  Even had I saved my gold, how many more levels would I have obtained with it?  Another 15?  20?  That game-given gold wouldn’t have brought me close to the promised number of levels.

Far from the “completely free to play” with some “in-game items” to be purchased, Juice Cubes actually REQUIRES that you pay at least $1.99 for 15 bars of gold.  In fact, if that first gate is any indication (and assuming the player didn’t waste any gold on power ups), you would need 24 additional gold bars to be able to play all of the levels.  In other words, to get your 165+ levels, you would need to pay $3.98.  Not a lot, but much more than the “free” that was advertised.

Just like with Where’s My Water 2, I would recommend changing the language on the Juice Cubes app page.  Make sure that users know that they would be required to pay to get all of the 165 levels.  I would also recommend giving users another method for earning gold.  Even if it is something they need to work at.  For example, give the user a gold bar for every day in a row they play Juice Cubes – over one day, of course.  This would keep making the user come back to your app.

NOTE: After writing this, I noticed there was an update to the Juice Cubes app.  Upon installing this update, I was given the ability to “search” for map pieces.  Each search takes 8 hours meaning that, in around 24 hours’ time, you can proceed on with the game.  I don’t, at this time, know if every search is successful or not, but my first one was.  This is a definite improvement over the Pay Or Bug Your Friends model and I thank the developer, though I still think some verbiage updates might be needed.

Speaking of coming back to your app…

My Muppets Show

I wrote about My Muppets Show before.  In short: You get Muppets on a series of digital stages, collect money as they perform, and buy items for the stage or food to level them up.

This is where My Muppets Show gets it right.  There are two forms of currency: coins and diamonds.  Coins are earned from the Muppets as they perform.  Diamonds are earned either (in small amounts) when hit certain achievements or if you purchase them with real money.  Obtaining Muppets to perform either means paying a high price in diamonds or using a robot who doesn’t always get your requests right.  This means you can try a dozen times to get Kermit onto your stage or you could pay for a few hundred diamonds to speed the process along.

my_muppet_show

The same is true of the normal currency and food.  Saving for some big in-game purchase?  You can wait for the Muppets to earn you that much or you can use real money to buy enough in-game money for your purchase.  Trying to level your Muppets up?  You can wait to earn enough currency to buy enough food (and wait for that to get made) to level up your Muppets, or you can just use real-money to buy all the food your Muppets need.  The game is completely playable without paying a dime and yet it is much easier to play if you are willing to open your real-world wallet.

By all rights, I should have gotten tired of this game by now.  I’ve obtained all of the Muppets characters, stages, and items.  I’ve reached the highest player level there is at the moment.  About the only thing I have left to do is level my Muppets up to their highest levels.  This is a simple, but time consuming, matter of “harvesting” money from them (which they earn automatically from performing), using that money to buy food, and feeding my Muppets until they level up until they can’t level up anymore.  Already, about a third of my Muppets are fully leveled.  The monotony of harvest, buy food, feed Muppet, repeat should have gotten to me.

But it hasn’t.  Not yet.

While I admit I haven’t paid anything for it, that’s more a function of the state of my bank account than the app’s mechanics.  Had I the real world funds to spend, I would have purchased a few diamonds or food items here and there to help speed me along the way.  (Especially when limited-time-only characters proved difficult to procure via the free methods.)  I’ve been willing to stick with this game while other games have dropped by the wayside.

If I had any complaints about My Muppet Show’s model, it would only be that the real-world prices of the diamonds/food/currency are too high.  $1.99 only buys you 40 diamonds – enough for some of the smaller items but nowhere near enough for the bigger Muppets.  You would need to spend over $10 to get enough diamonds for Kermit.  Similar pricing issues plague the currency and food sections.  Then again, I suppose they wouldn’t make much money if they offered you a huge amount of diamonds for $1.  And at least the My Muppets Show Google Play page doesn’t have any misleading text.

Beware: App developers.  Players are a finicky lot.  There are tons of smartphone/tablet games not to mention lots of other content competing for our attention.  If you make misleading claims hoping to hook us on your app and then pry open our wallet, you’re more likely to find us hitting uninstall and heading over to someone who was at least up front about their app’s requirements.

NOTE: The “smartphone” icon above is by zorro and is available from OpenClipArt.org.

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